I grew up in Los Angeles. My mom and then step dad met at a company called Pittard Sullivan and later founded a company called D(n)A Design in 1994. I had already been using my Mac Plus since 1991 to edit photos with PhotoShop 1 ( with one undo and 256 greys. ) So by the tender age of 13 I was cutting mattes and patching cords for the family business, after school.
Flash forward to 1997 I took my first design job at a different DNA. Designing websites for movies like Fight Club, The Insider and various movies for Disney. I continued Designing and animating for the web and started my own partnership called SolidWorkshop.com, which was open until 2003.
I began working with Sundae at Charger-ent.com in 2002 and began developing my skills as a broadcast designer and animator as well as an editor. I got my first gig working with David Hwang and David Sparrgrove at V-12 in 2003. The first thing David Sparrgrove asked me to do was design a book for a pitch for the XGAMES package. The package was awarded and I still work with David Sparrgrove to this day on the XGAMES package.
Ive worked with companies on both coasts of the United States, including :
BL:ND {nyc} - Perception {nyc} - V12 {la} - Troika - Charlex - Transistor {ny} - Concrete Pictures - ChargerEnt {austin} - Exopolis - Imagineering - ESPN - Fisheggs {venice} - NFL Network {culver}
I now reside in Brooklyn with my lovely fiance Nicola, we are having a baby in September. Im a breeze to work with and am open for new projects as well as freelance and fulltime positions. Thanks for reading my bio.
Michael
